Project Foxclaw, or Jcam Engine 2.1, is the proprietary game engine used by Jcam Technologies. This engine is written primarily in C++ using the Irrlicht graphics library. The engine is written to provide a simple, quick way to create beautiful looking games while keeping system overhead and minimum system requirements as low as we can.
Well, the full planned features list is quite extensive, but so far the implemented features include:
YES! Finally, we are releasing the source of Project Foxclaw!
NOTE! The source is in a VERY VERY VERY early alpha! Be warned, most of it probably doesn't work yet.
Source can be found here: https://github.com/sethhope/Project-Foxclaw
When it's ready. Simple as that.
FREE! We created this engine with the intent that it would be the free alternative to some of the large and more expensive engines. We don't want to restrict commercial indie developers just because they don't have a starting budget. We know what that's like, and we don't want others to be held back the same way.